By Edgar Collins Bain, Harold W Paxton
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In Proceedings of Eurographics Workshop "Design, Specification. Verification ofInteractive Systems". Paterno', F. ed .. 1994,335-352. 26 11. Ellis, C. , Neuwirth, C. , 1994,79-88. 12. , Helm, R, Johnson. : Design Patterns: Elements of Reusable Object-Oriented Software, Addison-Wesley, Reading, MA. 1995. 13. Garlan, D. : An Introduction to Software Architecture, Advances in Software Engineering and Knowledge Engineering, Ambriola, V. and Tortora, G. , Vol. , 1993, 1-39. 14. : Architectural Mismatch or Why it's hard to build systems out of existing parts, ICSE'95, ACM, 1995, pp.
Bastide (1995b). Petri net-based design of user-driven interfaces using the interactive cooperative objects formalism. See Paterno (1995), pp. 383400. , F. Paterno, R. Bastide, and M. Mezzanote (1996). Towards and integrated proposal for interactive systems design based in TLIM and ICO. See Bodart and Vanderdonckt (1996), pp. 162-187. Parnas, D. L. (1996, April). Mathematical methods: What we need and don't need. IEEE Computer, 28-29. Paterno, F. ) (1995). Interactive Systems: Design, Specification and Verification, Focus on Computer Graphics Series.
Each of the user actions is represented in the model by one or more production rules, expressed as a pre-condition on when the rule can be "fired" and a post-condition on what the effect will be if the rule is fired. The pre- and post-conditions are recorded in a table showing the values of state variables under which each condition is satisfied. tex t selected! chec king selec tion ! spell checking spell' f~~: ' false , ft~~S: The first line of the rule is the pre-condition which states that the rule fires when both 'test selected' and 'spell checking' are false (and 'checking selection' may have any value).